Program CitizenInfo objedinjuje resurse, projekte i formate na jednoj platformi kako bi negovao medijsko-informacionu pismenost od osnovne do srednje škole.
Namenjen nastavnicima/ama, edukatorima/kama i roditeljima koji su aktivni članovi obrazovne zajednice, platforma nudi praktičan, aktuelan i progresivan pristup rešavanju glavnih izazova u informisanju u digitalnom dobu, sa društvenim mrežama i veštačkom inteligencijom, u učionici ili na radionicama.
Naš cilj
Da edukuje informisane građane i građanke
Učenje rasuđivanja i sumnje
Pružanje čvrstih referentnih tačaka mladima u procesu rada sa informacijama, slikama, društvenim mrežama i veštačkom inteligencijom.
Živopisno, aktivno i kolektivno iskustvo medijske i informacione pismenosti (MIP).
Preispitivanje, proveravanje informacija, debatovanje, izbor i odgovorno učešće.
Zahtevan, etički i demokratski pristup medijskoj i informacionoj pismenosti (MIP).
Izgradnja zajedničke kulture u digitalnom okruženju zasnovane na međusobnom poštovanju i kritičkom razmišljanju.
Razumevanje kako mozak obrađuje informacije.
Korišćenje uvida iz kognitivne nauke za bolje odupiranje zamkama dezinformacija.
Medijska i informaciona pismenost (MIP) utemeljena u stvarnosti mladih ljudi
Polazeći od njihovih svakodnevnih digitalnih navika, pitanja i praksi.
Obrađene teme
Artificial intelligence Digital citizenship Critical thinking How information is made Fact-checking Fake news Online hate Social media
Naši formati
Teaching sheets providing step-by-step guidance.
Interactive images to explore and decode.
Workshop kits to plan your sessions.
Immersive digital learning paths.
Quizzes to test knowledge.
Videos to start the discussion.
projekti
What if the best tool for better information was first understanding how our brains are tricked? This is what the DS4S project aims to do by placing the workings of our brain and our cognitive biases at the heart of the educational approach and the resources offered.This project is part of the DS4Skills project, which brings together more than 16 partners and is co-financed by the European Commission.
Middle school · High schoolDigital citizenshipCritical thinkingHow information is madeFact-checking
Immersive programs that delve into the "big questions" young people have about their relationship with media and information. Each program gives them the right to doubt, debate, and evolve their opinions, in order to build their own relationship with media and information..
High schoolDigital citizenshipCritical thinkingHow information is madeArtificial intelligence
With over 4 billion pieces of content shared daily on social media, indiscriminately mixing information, misinformation, and "fake news," it is crucial to equip young people with the tools to question and contextualize information.With InfoHunter, immerse yourself in an engaging and participatory experience, easy for educational facilitators to use.
Middle school · High schoolCritical thinkingHow information is madeFact-checkingFake news
What if the best tool for better information was first understanding how our brains are tricked? This is what the DS4S project aims to do by placing the workings of our brain and our cognitive biases at the heart of the educational approach and the resources offered.This project is part of the DS4Skills project, which brings together more than 16 partners and is co-financed by the European Commission.
Middle school · High schoolDigital citizenshipCritical thinkingHow information is madeFact-checking
Immersive programs that delve into the "big questions" young people have about their relationship with media and information. Each program gives them the right to doubt, debate, and evolve their opinions, in order to build their own relationship with media and information..
High schoolDigital citizenshipCritical thinkingHow information is madeArtificial intelligence
With over 4 billion pieces of content shared daily on social media, indiscriminately mixing information, misinformation, and "fake news," it is crucial to equip young people with the tools to question and contextualize information.With InfoHunter, immerse yourself in an engaging and participatory experience, easy for educational facilitators to use.
Middle school · High schoolCritical thinkingHow information is madeFact-checkingFake news
What if the best tool for better information was first understanding how our brains are tricked? This is what the DS4S project aims to do by placing the workings of our brain and our cognitive biases at the heart of the educational approach and the resources offered.This project is part of the DS4Skills project, which brings together more than 16 partners and is co-financed by the European Commission.
Middle school · High schoolDigital citizenshipCritical thinkingHow information is madeFact-checking
Immersive programs that delve into the "big questions" young people have about their relationship with media and information. Each program gives them the right to doubt, debate, and evolve their opinions, in order to build their own relationship with media and information..
High schoolDigital citizenshipCritical thinkingHow information is madeArtificial intelligence
With over 4 billion pieces of content shared daily on social media, indiscriminately mixing information, misinformation, and "fake news," it is crucial to equip young people with the tools to question and contextualize information.With InfoHunter, immerse yourself in an engaging and participatory experience, easy for educational facilitators to use.
Middle school · High schoolCritical thinkingHow information is madeFact-checkingFake news